KaracterStuf
GORDO. The ultimate gizmo, gadget guy. He is always on the cutting edge of technology, and a life time subscriber to Popular Science. He has multiple computers, and a “command central” control set up in his room. His love of the simple logic of zero’s and ones, often frustrate him when it comes to irrational people. He can get annoyed easily which contributes to his already socially awkward nature. His fix-it knowledge is vast when it comes to electrical circuits and computer chips, but will never be mechanical or greasy in any way. He loves a clear plan, but can’t bring himself to be spontaneous. He assumes he is the smartest person in the room.
TYLER. A hyper-active budding film maker. She is never seen without her camera and is constantly concerned with how an event will fit into a documentary, or new film idea. She’s a huge movie fan and student. She knows lines and trivia about movies she loves, and movies she wishes she could have made. Her artistic eye is not limited to the medium of film. She brings an out of the box style to everything she touches. She can be a journalist, an inventor, and a good counselor at times. Her unique gifts alternately mask and reveal an ongoing insecurity. She doubts herself often and covers her feelings with a very, very, very corny sense of humor (often inappropriate to the situation).
VINNY. Adventurous, daredevil, extreme sports guy. He’s mechanically inclined enough to keep his toys running in top condition. He’s ready to try anything. Although he has great difficulty with school work, his teachers all find it impossible not to like him. He’s driven and popular. His adrenaline junkie habits fascinate his friends without alienating them. In fact, he is more often the motivator to call others to action. Skateboarding, base-jumping, rock climbing, rugby, hockey, eco-challenge, rappelling motocross . . . are all activities he would participate in.
CAMMIE. Class president who is always aware of the latest, coolest fashion. She’s dramatic, but extremely likable. She’s athletic, involved in a wide range of activities. She knows a lot of people, but has few very close friends. If you need to get it done, she’s the one you look for. She can be spoiled at times. She’s a little insecure, so she looks for attention by striving for perfection. She will never settle for “good enough.” From the outside it’s easy to call her perfect. At times the temptation to break out of her image is great, but she just can’t do it. Vinny tends to pull her toward a more relaxed view of life. These small steps feel very radical to her. (her father travels a lot – absentee – she strives to be the “good” girl, overachiever).
SAM(ANTHA). She defines her own style – no one is quite sure what the rules for this style are. She is definitely on her own path. Some may even call her “strange.” Her thought process is always out of the box. She’s considered an outsider in school. She tends to be absent-minded. She’s all heart, and all caring about the very next cause that captures her attention. Her short attention span keeps her from remembering her moments of social awkwardness. Her mother is a businesswoman. Her Father is a stay-at-home sixties throwback. He supports his daughter’s causes. Sam can quote Cat Stephens, Bob Dylan and Frank Zappa to deal with nearly any situation.
MARSHALL. He is the quintessential renaissance kid. When he’s passionate about something, it involves his entire body and soul. His entrances are a kid version of Kramer. You never know what he’s going to be carrying, wearing, or dragging. His expertise is extremely wide ranging. He is a dedicated re-enactor. The exact nature and time of the event being re-enacted doesn’t seem to matter to him. It could be the Batman restrospective, a Renaissance Festival, or a Star Trek convention. The event gets his complete passion and focus for the moment. He met Gordo at the chess club and they sparked an instant competition. Marshall says he goes to the school, but nobody ever see’s him in class. He has a lot of class credit from classes that he’s already tested out of. He goes on a lot of self-study field trips.
MRS. F. Adult character. Gordo’s mother. Grandpa Henry’s daughter. She has become the neighborhood Mom. She understands the kids world in a way that keeps her up to date on the latest fads and trends. When a character needs a sympathetic ear, it’s often Mrs. F that is sought out.
GRANDPA HENRY. Adult character. Gordo’s grandfather. Mrs. F’s father. He has led an oddly adventurous life. His ability to fix things around the clubhouse and neighborhood is almost legendary. He is the source of Grandfatherly wisdom, but isn’t flawless. When he makes mistakes, he admits them.
